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Freecol factories
Freecol factories




freecol factories
  1. FREECOL FACTORIES GENERATOR
  2. FREECOL FACTORIES PC

To sell the goods you’ve produced or to bring back some colonists. You begin the game with one vessel and twoĪs in Civilization you need to build a powerful nation, but fortunately in theĮarly part of the game you’ll be able to send ships back to Europe in order In Colonization things are bitĪ Colonization game starts in 1492 and the object of the game is to colonize America. World or be the first to launch a spaceship. The test of time and that could also do one of the following: conquer the In Civilization the object of the game was to build a nation that could stand

FREECOL FACTORIES PC

To be the best turn-based strategy game for the PC in the history of The original Colonization was released in 1994 by Microprose.Ĭolonization is heavily based on Civilization which some consider In fact, the game already includes two slightly different rule In particular, units, buildings, terrain types, goodsĪnd other game objects are far more configurable than they were in the Although we have not reached that goal yet, the game has beenĪt the same time, we are adding features and optional rules not found in In the future, we might also add support for rectangular tiles similar to those usedįreeCol 1.0 will implement all features and rules of the original game that weĪre aware of. Regards: it supports multiplayer games and uses an isometric map.

freecol factories freecol factories

However, FreeCol differs from the original game in two The FreeCol team aims to create an Open Source version of Colonization This is a draft version of the user’sįind the latest version at the FreeCol homepage. Welcome to FreeCol! If you’re interested in development of this program,

FREECOL FACTORIES GENERATOR

1 Introduction 1.1 About FreeCol 1.2 The Original Colonization 1.3 About this manual 1.3.1 Differences between the rule sets 1.4 Liberty and Immigration 2 Installation 2.1 System Requirements 2.1.1 FreeCol on Windows 2.2 Compiling FreeCol 3 Interface 3.1 Starting the game 3.1.1 Command line options 3.1.2 Game setup 3.1.3 Map Generator Options 3.1.4 Game Options 3.2 Client Options 3.2.1 Display Options 3.2.2 Translations 3.2.3 Message Options 3.2.4 Audio Options 3.2.5 Savegame Options 3.2.6 Warehouse Options 3.2.7 Keyboard Accelerators 3.2.8 Other Options 3.3 The main screen 3.3.1 The Menubar 3.3.2 The Info Panel 3.3.3 The Minimap 3.3.4 The Unit Buttons 3.3.5 The Compass Rose 3.3.6 The Main Map 3.4 The Europe Panel 3.5 The Colony panel 3.5.1 The Warehouse Dialog 3.5.2 The Build Queue Panel 3.6 Customization 4 The New World 4.1 Terrain Types 4.2 Goods 4.2.1 Trade Routes 4.3 Special Resources 4.4 Native Settlements 4.5 Lost City Rumours 4.6 Exploration 5 Colonies 5.1 Picking a suitable site 5.1.1 The colony tile 5.1.2 The adjacent tiles 5.1.3 Reforestation 5.1.4 Government Efficiency 5.2 Colony Buildings 5.3 Using Buildings 5.4 Building Units and Buildings 6 Your Home Country 6.1 Your Home Port 6.2 Your Monarch 7 Units 7.1 Equipment 7.2 Skills and Education 7.3 Combat 7.3.1 Combat Bonuses and Penalties 8 The Continental Congress 9 The Birth of a Nation 9.1 Sons of Liberty 9.2 The Treaty of Utrecht 9.3 The Declaration of Independence 10 Known bugs 11 Copyright Notice






Freecol factories